Understanding Java Netbeans Game Dev Log Part 2 The Obstacle System
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- I've added random object location generation, debuggin options and new menus. And I did all that from a bathtub full of hot water ...
- In this video, I experimented with the idea of using multiple tongues to attach to fixed grounded objects and navigate. I found that ...
- So this is the easiest way to handle saves afaik. I've also came up with a cheaty way to handle action animations.
- I'm building a
- In this
Detailed Analysis of Java Netbeans Game Dev Log Part 2 The Obstacle System
Had to remake the whole movement/ In this In this
I've added roads to the
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