Introduction to Gravityball Sdl Project Part 1
Exploring Gravityball Sdl Project Part 1 reveals several interesting facts. My attempt to make a somewhat decent game where you control a ball that's affected by certain physics such as gravity.
Gravityball Sdl Project Part 1 Comprehensive Overview
In this video I've included a couple of variables which handles the speed and friction of the ball. As you can see in the video the ... I've decided to rename the game to "Avoidance" instead of " Setting up the SDL2 gamestate machine.
Program made using C++ and SDL2 on VisualStudio. Simulation of gravity forces and orbit, made for Game Programming ...
Summary & Highlights for Gravityball Sdl Project Part 1
- SDL project (Polytopia)
- Coded using C++ and rendered with
- Obviously explosions must come next!
- A game written in C++ with
- PROJECT
Stay tuned for more updates related to Gravityball Sdl Project Part 1.