Exploring Game Engine Programming 081 2 Improving The Project Layout View

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  • We spent the last couple of episodes writing an FBX importer and used it to import various 3D models into the editor. However, the ...
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  • Previously we added a camera class that will be used by our Direct3d low-level renderer, and we wrote its implementation, except ...
  • Today, I finish the basic functionality of the
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Support The last episode was all about the content browser where we created the logics and designed the UI for something that's similar to ... In this video, I'll be writing the logic for loading In this video, I'll implement the creation of

PLEASE READ PINNED COMMENT. In this very first episode of the

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