Understanding C Collision Detection Using Sat

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  • I describe and visualize the Separating Axis Theorem, and how to
  • This video shows
  • In
  • Github: https://github.com/MrCappucino/Dungeon.
  • We cover the

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different TABLE OF CONTENTS: • (0:00) Intro • (0:43) Broad vs Narrow Phase • (1:31) AABB I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D

00:00 Background 01:01 Theory of

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